About
I am a 3D modeler/sculptor, trained in both traditional and digital mediums, and have received my BFA and MFA within the media of sculpture. My expertise is in digital organic sculpture, specifically anatomical/figurative, but I have thorough experience in hard surface modeling. I also have experience in integrating digital 3D work into virtual/augmented reality (VR/AR) applications and it's physical possibilities through 3D printing. My skills include:
Digital:
-Sculpting/Modeling (Zbrush and Maya)
-UV mapping (Maya)
-Texturing and 3D painting (Substance Painter)
游戏引擎integration (Unity and Unreal)
-Rigging (Maya)
-Animation (Maya)
-Virtual and Augmented Reality (Unity)
Physical:
-FDM, SLA and DLP 3D printing
-3D print post processing
-Clay sculpting
-Mold making
-Casting
-Foundry processes (wax/metal chasing, patina, lost wax casting)
3D Models
Experience
- Lead Digital SculptorBig Statues LLC·Full-timeJan 2021 – Present2 yrs 7 mosProvo, UT, United StatesI digitally sculpt the statues and memorials for Big Statues that are then fabricated or printed, molded, and casted in bronze.
- Adjunct ProfessorUniversity of Utah·Part-timeJan 2019 – Present4 yrs 7 mosSalt Lake City, UT, United StatesI have taught three courses to undergraduate students over the last 2 years.
Figure Sculpture, Digital Sculpture, and Construct
- Digital 3D ArtistEccles Health Sciences VR LAb·Full-timeApr 2019 – Jul 20201 yrs 3 mosSalt Lake City, UT, United StatesI lead the 3D modeling for virtual and augmented reality simulations at the Eccles Health Sciences VR Lab
Education
- University of UtahMFA, Sculpture Intermedia2018 – 2020
- Brigham Young University - IdahoBFA, Three Dimensional Studies2007 – 2013