About
我是一个3 d环境和公关op Artist with skills in various programs including Maya, ZBrush, Substance Painter, AfterEffects, Photoshop, Unreal Engine, and Fusion 360. Though my main skill is modeling, I also have experience texturing, lighting, and rendering in Maya as well as traditional and digital sketching and concept art development. I have basic skills in animation using Maya to bring my environments alive. My AfterEffects experience includes color correction and basic video creation and editing.
3D Models
Experience
- Film Prep for EncounterBZ Company·Part-timeMar 2022 – May 20222 mosLos Angeles, CA, United StatesUsed my 3D skills and Photoshop skills to refine and recreate pdf decks for the short film “Encounter” by Schirete Zick.
- 3D Generalist on ImpastoUniversity of Southern California·FreelanceJan 2022 – May 20224 mosLos Angeles, CA, United StatesCreated 3D props and buildings for the game Impasto for the USC game engineering students. I used Maya, Zbrush, Substance Painter, and Unreal Engine to create the creepy environments for Impasto.
Education
- Otis College of Art and DesignBachelors, Game and Entertainment Design, Senior2019 – 2023 (expected)Activities and Societies: Garden ClubCurrently finishing up my bachelors degree in Game and Entertainment Design at Otis College of Art and Design. I specialize in 3D art
- Colorado State UniversityOne year, Electronic Arts, Completed freshman year2018 – 2019